Demo #4 v2.0.3
Angels & Demons: Demo 4 » Devlog
v2.0.3
BUG FIXES
- Fixed some typos.
- Fixed an issue where certain items would not give status effects as intended. (Pre-workout, Heat N’ Sour, Swamp Juice.
- Fixed an animation issue in the wardrobe cutscene of World 2.
- Removed some buggy legacy code from the military challenge.
- Fixed an issue where the dash would not immediately regenerate when leaving a battle, causing visual issues in some scenarios.
- Fixed certain cutscenes not updating the color blend of party members, leading to visual issues.
- Fixed characters in slot five of Team Jump and Team Defend having incorrect controls if dizzy.
- Removed auto-fail when missing over 50% of notes in the rhythm game.
- Remove no-fail option from rhythm menu (since it’s now useless.)
- Fixed an issue where rhythm accuracy could go into negative numbers.
- Fixed some charting issues with “WELCOME TO THE VOMITORIUM.”
- Fixed a scaling issue with the rhythm menu countdown when playing multiple maps in a row.
- Adjusted the hitbox of Hector Clones to (ideally) not immediately destroy when used near a wall AND on the ground.
SERVER
- Bumped server version to account for clone hitbox changes.
- Changed application name and details from GM defaults.
Files
Angels & Demons: Demo 4 (v2.0.3) 246 MB
38 days ago
Angel & Demons Server Application (v1.0.1) 3.5 MB
38 days ago
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Angels & Demons: Demo 4
Platformer, RPG, Rhythm Game?!
Status | In development |
Author | Journoid |
Genre | Role Playing, Platformer, Rhythm |
Tags | 2D, Action RPG, Multiplayer, Pixel Art, Story Rich |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
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